Sonntag, 28. September 2008

Geon Emotions: Questions Answered

In answer to the various comments regarding “Geon” PSN (in no particular order):The game took so long to port because it wasn’t a port. We spent time redesigning and coding key elements of the game in response to feedback we got after launching the XBLA version so that the PSN version has a much better [...]


[Source: PlayStation.Blog]